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Moemon platinum back sprite fix
Moemon platinum back sprite fix












moemon platinum back sprite fix

The back sprite typically shows the back of the Pokemon. This is the opposing one you see on the right side of the battle screen in-game. Moemon Platinum - MOD for Pokemon Platinum - Not the original ROM. The front sprite typically shows the front of the Pokemon. Unfortunately, right now I'm unable to, but later I can revise this post with videos and screenshots if it'll help. Whats the difference between the front sprite and the back sprite A. Click Image, Mode, and finally Color Table. Here is his sprite: While still in the Color Table menu, click the Save button, and name it something. In this case, I recolored Lugia into Shadow Lugia. Step 10: Import into pl_pokegra.narc with PokeDSPicPlatinumĪnd that's where I get the 8bpp error. Edit the colors as you wish, but only from the COLOR TABLE. Step 8: Copy over the GBA sprite to overwrite the Bulbasaur sprite entirely Step 7: Set the Bulbasaur sprite in gimp to use the GBA sprite's color table Step 6: Expand the canvas to 160x80, then copy the sprite to fill both frames Step 5: Resize the GBA Sprite without interpolation to 80x80 Step 4: Extract the first sprite of the GBA Sprite (Since that's the normal sprite) and copy it into a new gimp window Step 3: Set the coloring on the extracted GBA Sprite to indexed Step 1: Extract sprite from GBA Rom Hack (Using APSE) and extract Bulbasaur from Platinum's narc file with PokeDSPicPlatinum I tried following the video tutorial but it still didn't help, that or I'm doing something wrong - but even then, I have no clue what. For a few days now I've been trying to replace sprites in Platinum Version, however I keep getting met with something about an 8bpp error and that the sprite wouldn't work properly, and after writing it to the narc the sprite looks corrupted.














Moemon platinum back sprite fix